– Present
TABUZZ
Founder & Product Owner / Project Lead
I founded TABUZZ in 2018. Today I lead the development of an interactive conversation game and coordinate its volunteer-run blog and other digital activities.
More about this role
I developed the first app myself to test the product idea. After more than 1,000 early downloads and a user survey, I secured funding for further development and assembled a team of developers and a designer.
- Product planning, user stories, requirements, backlog, roadmap and prioritization.
- Coordinating developers and design work, sprint planning, testing and quality assurance.
- Using feedback to guide UX/UI decisions, product improvements and monetization.
- Project budgeting, bookkeeping, administration, reporting and coordination with MFG and PwC.
- Coordinating the volunteer editorial team, marketing, partnerships and technical operations.